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Gotta start out being able to survive, because you're no good to your team if you're dead. Healing Rite and Extra Charge are your go-to starters, to hold back minions while you heal as needed. If your teammate plays safe, try to rush Health Nova. If they play aggressive, Monster Rounds and Extra Health.
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
370 Total Health Regen
+2m/s Sprint Speed
17s Regen Duration
30m Cast Range
Heal yourself and nearby allies. Heals an additional 20% per ally.
260 Total HP Regen
2s Regen Duration
18m Radius
By the time the first tower in your lane goes down (yours or your opponents) you should know if you need to lean more towards Spirit Armor or Bullet Armor. Get them as needed.